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The Road was a mod idea I had for Fallout 3 based on the book of the same name.

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I built quite a large area of the intended world and multiple assets as well as setting up events, characters and more.  Sadly, this all got lost when my computer died so I had to forget about it and move on to new things! 

The Road

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The Road

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Ashes was a project I started to try and learn Hammer a bit more deeply.  It was a small shock and horror style game idea that I couldn't really get where i wanted it to be alone, I really needed a coder :)

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I learnt a lot within the Hammer tools though and I enjoyed working on it.

ASHES

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ASHES

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I have worked on a number of maps in various tools over the years but, mainly, I have used Unreal.  All the way from Unreal Engine 1 to Unreal 4 today.  See if you can spot the engine ;) 

MAPPING

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MAPPING

After Galleon was nearly completed, and before the company closed down, we were looking at other ways to use the inhouse engine.  I had, had an idea for an asylum style game for sometime and wanted to do a basic dressing of one of the areas.

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The company closed its doors before I could complete it though.

CUCKOO'S NEST

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CUCKOO's NEST

I got very into Command and Conquer Generals and loved the engine and fact that they released the tools to mod it.

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I worked on a number of little mods, for myself and as collaborations with others, sadly none ever got completed.

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Still enjoy doing the low-poly modelling though.

C&C GENERALS

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C&C GenerALS

I have used 3D software since 3D Studio R4 (before max) and have been using 3DS Max since it's first release.  I have tried all sorts of things but, mostly use it to build base models for level designs and so on.

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Still use it now for various things, but this is just some of my old works.

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OLD 3D WORK

OLD 3D WORK

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