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The Road was a mod idea I had for Fallout 3 based on the book of the same name.

I built quite a large area of the intended world and multiple assets as well as setting up events, characters and more.  Sadly, this all got lost when my computer died so I had to forget about it and move on to new things! 

The Road

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The Road

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Ashes was a project I started to try and learn Hammer a bit more deeply.  It was a small shock and horror style game idea that I couldn't really get where i wanted it to be alone, I really needed a coder :)

I learnt a lot within the Hammer tools though and I enjoyed working on it.

ASHES

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ASHES

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I have worked on a number of maps in various tools over the years but, mainly, I have used Unreal.  All the way from Unreal Engine 1 to Unreal 4 today.  See if you can spot the engine ;) 

MAPPING

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MAPPING

After Galleon was nearly completed, and before the company closed down, we were looking at other ways to use the inhouse engine.  I had, had an idea for an asylum style game for sometime and wanted to do a basic dressing of one of the areas.

The company closed its doors before I could complete it though.

CUCKOO'S NEST

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CUCKOO's NEST

I got very into Command and Conquer Generals and loved the engine and fact that they released the tools to mod it.

I worked on a number of little mods, for myself and as collaborations with others, sadly none ever got completed.

Still enjoy doing the low-poly modelling though.

C&C GENERALS

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C&C GenerALS

I have used 3D software since 3D Studio R4 (before max) and have been using 3DS Max since it's first release.  I have tried all sorts of things but, mostly use it to build base models for level designs and so on.

Still use it now for various things, but this is just some of my old works.

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OLD 3D WORK

OLD 3D WORK

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